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Animals : an open access journal from MDPI2024; 14(15); 2171; doi: 10.3390/ani14152171

Effects of 3D Scans on Veterinary Students’ Learning Outcomes Compared to Traditional 2D Images in Anatomy Classes.

Abstract: Students often struggle with interpreting traditional textbook images and translating them to anatomical structures. This study aimed to compare the impact of 3D scans versus 2D images on students' learning outcomes when learning anatomical structures on skulls from horses and pigs. Furthermore, the correlation between spatial ability and learning outcomes using 3D scans or 2D images was examined. Second-year veterinary medicine students either used 3D scans or 2D images, annotated with arrows or numbers as learning material. Students' anatomical knowledge was tested before and after the learning session, and spatial ability was assessed using the mental rotation test. All groups improved significantly in the post-test. However, the differences between groups were not significant, suggesting that 3D scans do not necessarily lead to higher learning outcomes. The analysis of the correlation between spatial ability and learning outcomes did not prove that students with weaker spatial ability benefit from 3D scans. Students preferred 3D scans over 2D images despite similar outcomes, suggesting they are valuable for learning. However, results show that the introduction of novel learning materials likely amplified the impact of reduced learning time on the 3D group, as these materials necessitated additional time for effective comprehension and integration.
Publication Date: 2024-07-25 PubMed ID: 39123697PubMed Central: PMC11311044DOI: 10.3390/ani14152171Google Scholar: Lookup
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  • Journal Article

Summary

This research summary has been generated with artificial intelligence and may contain errors and omissions. Refer to the original study to confirm details provided. Submit correction.

This study compared 3D anatomical skull scans with traditional 2D images for veterinary students and found that while all students learned, 3D did not produce higher test scores than 2D in a short session. Students still preferred 3D, but the novelty and required orientation likely reduced effective study time, offsetting potential benefits.

What the researchers asked and why it matters

  • Question: Does studying with interactive 3D scans improve anatomy learning more than studying with traditional 2D images, and does spatial ability change who benefits?
  • Motivation: Students often find it hard to translate flat pictures into real 3D anatomy; 3D tools might bridge this gap, but they also introduce new demands on time and attention.

Study design and methods

  • Participants: Second-year veterinary medicine students in an anatomy class.
  • Materials: Horse and pig skulls represented as either interactive 3D scans or static 2D images.
  • Annotations: Learning materials were labeled using either arrows or numbers to cue structures, producing four conditions (3D–arrows, 3D–numbers, 2D–arrows, 2D–numbers).
  • Procedure:
    • Pre-test: Assessed baseline anatomical knowledge.
    • Learning session: Students studied with their assigned material (3D or 2D, with arrows or numbers).
    • Post-test: Assessed learning gains on anatomical identification/knowledge.
    • Spatial ability: Measured with a mental rotation test (MRT) to see whether spatial skill moderated outcomes.
    • Preferences: Students reported which format they preferred.
  • Timing context: The 3D format was novel to students; orienting to the tool likely consumed part of the fixed study time.

Main findings

  • Learning gains: All groups improved significantly from pre- to post-test.
  • Between-group differences: No significant differences in post-test performance between 3D and 2D conditions overall.
  • Spatial ability: No evidence that students with lower spatial ability learned more from 3D than from 2D in this setting.
  • Annotations: The abstract does not report a clear advantage for arrows versus numbers.
  • Student preference: Students favored 3D scans over 2D images despite similar test outcomes.
  • Time and novelty: The introduction of 3D likely reduced effective study time (orientation and interface exploration), which may have dampened potential 3D advantages in a short session.

How to interpret the results

  • 3D is not automatically superior: In brief, time-limited study, 3D interactivity did not translate into higher immediate test scores.
  • Cognitive load and orientation costs: Learning to navigate and interpret a new 3D tool can add extraneous cognitive load, temporarily offsetting conceptual benefits.
  • Assessment alignment: If tests emphasize 2D recognition or simple identification rather than spatial transfer, they may not capture unique benefits of 3D exploration.
  • Engagement vs. achievement: Preference for 3D suggests higher engagement and perceived usefulness, which could pay off in longer-term or applied tasks not measured here.
  • No spatial-ability moderation (yet): Without targeted scaffolds or extended practice, 3D alone may not close gaps for students with lower spatial skills.

Limitations to keep in mind

  • Single short session: Any 3D advantage may require multiple sessions for tool mastery and deeper spatial integration.
  • Time-on-task confound: Equal scheduled time may not equal equal effective learning time when one modality is novel.
  • Power and sensitivity: Non-significant differences could reflect modest true effects or insufficient sample size to detect small gains.
  • Assessment scope: Immediate, likely 2D-heavy tests may underrepresent transfer to real specimens or long-term retention.
  • Content scope: Only skull anatomy from two species; results may differ for more complex, layered regions (e.g., thorax, neurovasculature).
  • Tool variability: Quality of scans, interaction smoothness, and annotation design can influence outcomes; these details are not specified.
  • Prior experience: Differences in students’ prior exposure to 3D interfaces or anatomy could affect results but are not detailed.

Practical implications for instructors

  • Provide orientation: Budget dedicated time to teach controls, viewpoints, and interaction strategies before content learning.
  • Equalize effective time: If introducing 3D mid-course, add time or reduce content load so exploration does not cannibalize learning time.
  • Align assessments: Include tasks that require 3D mental transformations, multiple viewpoints, and structure–function reasoning.
  • Blend modalities: Pair 3D with targeted 2D views and labeled schematics to support dual coding and reduce cognitive load.
  • Scaffold spatial skills: Offer brief training in mental rotation and viewpoint-taking; use guided rotations and progressive disclosure of structures.
  • Design better cues: Use consistent, salient annotations (arrows/numbers) and legends; test which cueing works best for your learners.
  • Leverage preference: Use 3D to enhance motivation and lab preparedness while monitoring actual learning outcomes.

Suggestions for students

  • Master the interface first: Spend a few minutes learning to rotate, zoom, and reset views to minimize distractions during study.
  • Study from multiple angles: Rotate to reproduce textbook views and novel perspectives; name structures in each view.
  • Self-testing: Hide labels, identify structures, then reveal; alternate between 3D and 2D to build translation skills.
  • Connect to real specimens: After 3D practice, examine skulls or prosections to check transfer.

Future research directions

  • Longer-term effects: Delayed post-tests to assess retention and transfer to real-world identification and procedures.
  • Crossover/within-subjects designs: Control for individual differences and isolate modality effects.
  • Time and cognitive load measures: Log interactions, measure perceived load, and quantify effective study time.
  • Targeted support for low spatial ability: Combine 3D with pretraining, guided rotations, and scaffolds to test moderation effects.
  • Task alignment: Include performance-based assessments (e.g., OSPE/OSCE stations) requiring 3D reasoning.
  • Annotation research: Systematically compare cue types, density, and interactivity for learnability and transfer.
  • Cost–benefit and accessibility: Evaluate resource demands, device variability, and equity of access.

How this relates to prior literature

  • Consistent with mixed findings: Many studies show 3D yields similar short-term test scores to well-designed 2D, especially when time is limited.
  • Cognitive theory alignment: Without pretraining and signaling, added interactivity can increase extraneous load; with scaffolds, 3D can aid spatial integration.
  • Potential niche benefits: 3D often helps with complex topology, variant anatomy, and procedural planning—areas not fully captured by simple identification tests.

Bottom line

  • 3D scans did not outperform 2D images on immediate tests in a brief session, but students liked them.
  • To realize 3D’s promise, provide onboarding time, scaffold spatial reasoning, align assessments with 3D skills, and blend with clear 2D representations.

Cite This Article

APA
Schirone R, Corte GM, Ehlers JP, Herre C, Schmedding M, Merle R, Pachtmann J, Bahramsoltani M. (2024). Effects of 3D Scans on Veterinary Students’ Learning Outcomes Compared to Traditional 2D Images in Anatomy Classes. Animals (Basel), 14(15), 2171. https://doi.org/10.3390/ani14152171

Publication

ISSN: 2076-2615
NlmUniqueID: 101635614
Country: Switzerland
Language: English
Volume: 14
Issue: 15
PII: 2171

Researcher Affiliations

Schirone, Rebecca
  • Institute of Veterinary Anatomy, School of Veterinary Medicine, Freie Universität Berlin, Koserstraße 20, 14195 Berlin, Germany.
Corte, Giuliano Mario
  • Institute of Veterinary Anatomy, Vetsuisse Faculty, University of Zurich (UZH), Winterthurerstrasse 260, 8057 Zurich, Switzerland.
Ehlers, Jan P
  • Didactics and Educational Research in Health Science, Faculty of Health, Witten/Herdecke University, Alfred-Herrhausen-Straße 50, 58455 Witten, Germany.
Herre, Christina
  • Institute of Veterinary Anatomy, School of Veterinary Medicine, Freie Universität Berlin, Koserstraße 20, 14195 Berlin, Germany.
Schmedding, Maximiliane
  • ISME Bern and Avenches, Vetsuisse Faculty, University of Bern, Hochschulstrasse 6, 3012 Bern, Switzerland.
Merle, Roswitha
  • Institute of Veterinary Epidemiology and Biostatistics, School of Veterinary Medicine, Freie Universität Berlin, Königsweg 67, 14163 Berlin, Germany.
Pachtmann, Joëlle
  • Institute of Veterinary Anatomy, School of Veterinary Medicine, Freie Universität Berlin, Koserstraße 20, 14195 Berlin, Germany.
Bahramsoltani, Mahtab
  • Institute of Veterinary Anatomy, School of Veterinary Medicine, Freie Universität Berlin, Koserstraße 20, 14195 Berlin, Germany.

Conflict of Interest Statement

The authors declare no conflicts of interest.

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Citations

This article has been cited 3 times.
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